Showing posts with label Team Yankee. Show all posts
Showing posts with label Team Yankee. Show all posts

Sunday, September 24, 2017

15mm East German Volksarmee air support and transports for Team Yankee

For the last installments to the East German army, we have the air support and transport elements.

There are:
4 x Hinds - Nice big models from Battlefront. Painted using the East German camo scheme from the Volksarmee book.

2 x SU25 Frogfoot strike aircraft - Diecast models from Fabri. Slightly larger than the Battlefront models (1:113 from memory). I just need to get some sturdy flight stands. I repainted the underwing hardware and the undercarriage light blue ("Hind Blue") to match the Hinds. Nice models.

12 x BMP2 transports - these are 3d printed models. The Konkurs AT missile tubes turned out strangely (or not at all) so I replaced them with plastic tubes and they look much better. The bodies look like a mix of the BMP1 and BMP2 but they have the BMP2 turrets. No one looks that closely at them anyway...

Hope you like them and this completes the army. For now...

Cheers,
Mick











Tuesday, September 19, 2017

15mm East German Volksarmee supports for Team Yankee

Additions to the East German forces for my Team Yankee army.

4 x SAM 'Gophers' - these are 3d printed models.
Very sturdy, if basic models. I think they do the job quite well.
I got them from a bloke on TMP. They are a reasonably effective AA unit.

4 x AA 'Shilkas' - kits from Zvezda.
Nice models with moving barrels and radar. Easy enough to put together.
These models can also be devastating against infantry if they haven't got AA targets. It makes them a handy unit.

6 x 122mm SP Artillery 'Carnations' - also from Zvezda. 
Very nice models and the cannon can be moved up and down to show when they are moving or in firing positions.
I find that having 6 of them makes them effective and resilient as they tend to get targeted. 

I still have more to show you soon...

Cheers,
Mick


 The Gophers and Shilkas



 The Carnations



Friday, September 15, 2017

15mm East German Volksarmee infantry for Team Yankee

Next up for the Cold War East German army is the infantry.
Probably the backbone of the army, at least using the Team Yankee rules.

They are nice looking models and I more or less followed the painting guide in the Volksarmee book. These are the combined infantry company and heavy weapons packs from Battlefront miniatures.

Cheers,
Mick
 The infantry



 Command stand and RPG teams (x9!)
Heavy Weapons group with anti-tank teams, and AA teams
 LMG teams
AK47 rifle infantry

Saturday, September 9, 2017

15mm Plastic Soldier Company T55AM2 for Team Yankee East German army

I've never had any interest in the Cold War, but after enjoying a demo game for Team Yankee, I decided to begin playing and collect an army.
It might say something about my personality, but I decided to go with the East German 'VolksArmee'. They seemed an interesting choice even though they aren't particularly powerful.

The T55AM2 tanks of the VolksArmee are very cheap (in points) but are the weakest tanks I know of for the period.
I pre-ordered the Plastic Soldier Company T55s back in January and they arrived around April/May. They were quickly built and undercoated and I got in an early game with them. I'm pretty sure they were mostly destroyed so I thought they may as well look good for the next game before they get blown away.

I'm not a modeller and painting tanks and vehicles is not an area I'm too good at, so it was a good challenge to experiment with ideas and colours to get a result I was happy with. The main focus was trying to find the balance in weathering techniques while being subtle.


The numbers are decals from the Zvezda Shilka AA kits (I'm still waiting on the VolksArmee decals on back order from Battlefront) and the commanders are from the Soviet starter army box "Potecknov's Bears".

I hope people playing Team Yankee find the photos interesting.

Cheers,
Mick

Wednesday, March 19, 2014

NOT A GOOD DAY FOR NATO

Here are photos of a game we played last Sunday. The scenario was set in Germany in 1985 and based on a scene from the book Team Yankee. Essentially it had Team Yankee and a battalion of British infantry pitted against a Warsaw Pact assault on their positions. The game was played with 1/72 scale models using an modified set of Rapid Fire rules.

The game was played in two phases. The opening phase was a Warsaw Pact (WP) airborne assault on two bridges which were defended by a British infantry battalion. The WP airborne came in aboard two waves of helicopters, supported by a Hind gunship.
The first wave of WP airborne arrive.
WP airborne land outside a factory held by British infantry. Earlier that turn the Hind had worked over the factory with its chain gun and knocked out half the British infantry there.The British then rolled a morale test and failed. 
The Hind swoops in to deal with the British mortar group which had fired on the WP airborne. Half the mortar group was knocked out by the Hind and when the remainder of the unit tested its morale it failed. This repeated failure of NATO morale was going to become major feature of the game.
The second wave of WP airborne sweep in. They shot up a hill top they had chosen to capture and when the British troops there tested their morale they failed again! Something was seriously amiss in that British battalion for sure. The WP airborne then easily captured the hill. 
The final straw came when the Brits moved up two Scorpions in the hope of doing some damage to the newly landed WP airborne. The Hind swooped in and knocked out one of the Scorpions and when the other Scorpion tested its morale it failed, its crew then bailed out and quickly departed the scene. This was all too much for what remained of the British battalion and it tested its morale and surprise, surprise it failed and surrendered. Serious questions will no doubt be asked just who that British battalion was and why it performed so consistently appallingly throughout the engagement. Rolling endless 1s whenever a British morale test was called for certainly did not help it.
The second phase of the game involved the arrival of a WP armored column and the table was lengthened to accommodate the new arrivals.
The WP Tank and motorized infantry column arrives and advances over the captured bridges. 
 
Team Yankee awaits the onslaught.
A US infantry battalion shelters in cover.
WP armor begins to deploy as it exits the town
The tanks engage. No matter what the US tankers did they could not hit a thing while the WP armor never missed a shot. The dice had definitely decided they were communist dice for this game. 
The battle turns into a massacre of NATO armor. All the US MBTs were knocked out and half the US infantry APCs were knocked out by a WP airstrike. Not one WP AFV was damaged. NATO air tried to intervene but was shot out of the sky by WP AAA. To do this the WP players needed to roll a 9 on a d10 and guess what, they rolled a 9. It absolutely was not NATOs day.