Sunday, June 9, 2013


Here are some photos of the defend the gap game we played today. The game was 15 heroes defending a gap in the Great Wall against 100 Orcs. We played two games - each game had a time limit of 90 minutes. The first game was a marginal Orc victory with them forcing the heroes back from the gap with their line broken into small groups - not destroyed and still dangerous but no longer in control of the gap. The second was really a draw in which the heroes despite losing two dead and every man except two being wounded managed to remain in something like a line and still contested the gap while the Orcs gathered their strength for another surge forward. Another turn may well have seen the Orcs break through. The Orcs were very unlucky in this second game as they could have killed quite a few of the wounded heroes but just could never roll the dice to do it when they had the chance. In both games the Orcs could try to climb the wall but the odds were that they would either fail or break their necks falling if they did so. About half a dozen Orcs managed to get up onto the walls, but they were either dealt with or contained by the heroes. The rules we used are home grown and work well. It worked well and everyone who played said it was fun. 
 The brave Heroes await the Orc Horde
 Orcs rush towards the Heroes
 The Orcs crash into the Heroes line and a great battle begins - Orcs get up onto the wall
 The Evil Wizard encourages his minions on
 Fighting for the gap
The Heroes are being slowly pushed back from the Gap - the yellow tags indicate that the Hero is wounded - one more wound and the Hero is killed. Despite trying as hard as they could the Orc players could never manage to roll the right dice to kill the wounded heroes whenever they got the chance to do so.


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